Archive Page 2

07
Oct
12

Welcome!

Welcome to my resources for After Effects, Cinema 4D and whatever I come up with and what you think might be useful. Please note that all the stuff provided here is meant for learning and experimentation. You may use it for commercial projects as well, but if you do so, do the decent thing and donate a few bucks. You can do so by clicking on the button below to make a donation.

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Be aware that I cannot offer any form of guaranteed support if you can’t figure out things. You can ask me questions on forums or shoot me a mail, but accept that the stuff being free, you are not entitled to demand anything. Likewise, I reserve the right to withdraw, rework and modify stuff as I see fit. As they say "Availability may be subject to change.".

Note:Though some content may be listed, you will not find it for immediate download. This is due to bandwidth and file size constraints. You will also encounter situations, where only parts of the content are provided instantly or none at all. Such content can be made available and adapted to your needs, but this will need to be on a paid basis via different methods.

For updates on current events and other things around After Effects, please visit Mylenium’s Blog

07
Oct
12

Force Field

Force Field

One more setup exploring and exploiting Trapcode Form 2‘s rotation maps, this produces a bipolar force field similar to a magnetic field. By duplicating the sub-comps constituting the maps, more fields can be added.

Force Field

07
Oct
12

Zipperiffic!

Zipper

Based on some experimentation with Trapcode Form 2‘s rotation maps, this is a transition effect that mimics a zipper.

Zipper

While it’s largely parametrized and rigged with expressions, you may need to animate a few things manually like the fly because there may be alignment problems due to how the maps are sampled. Substitute the images and custom particle shapes with your own graphics and videos in the respective pre-comps.

Zipper

07
Oct
12

Flowers

Flowers

This is a little demo using Trapcode Form 2‘s rotation map feature. It illustrates how to use different maps to scatter and distribute stuff in the scene and how animating a few map parameters can create the illusion of motion.

Flowers

07
Oct
12

Blob Variations

Blobs

This is an exploration of the new features in Plexus 2. As announced earlier on my blog, here is the project file for your own experimentation.

Blobs

Blobs

Blobs

Blobs

Note that all effects are created using Plexus‘ primitives and linked to reference layers using expressions. Linking is based on the naming convention in the project, so layers not matching the pattern will not drive the primitives, but may still be used inside Plexus using the Layer Object for instance.

Blobs

07
Oct
12

The Slicer

The Slicer

This idea was based on some discussion on how to mimic a slitscan effect with conventionally shot footage. While it does not provide the exact look, it offers an alternative to using gradients with time displacement. It can also be used to create interesting patterns by sampling randomly moving objects at different times as illustrated in the image – the circles are sliced into a bunch of strips and form these interesting jagged structures.

The Slicer

Furthermore this could be used for transition effects. The project provided will only work well with broader strips due to how it uses linear wipes for the cropping. Smaller sizes will not correctly align due to the antialiasing. A little experimentation may be required to find a good setting.

The Slicer

12
Aug
12

Piston Engine

Piston Engine

This is a tech demo for Element 3D as shown in the corresponding video. This setup mostly provides the motion logic. You may wish to substitute the components with more detailed versions and add additional elements like injection valves, spark plugs and a engine body and even mimic the combustion using particle systems or composited fire and explosion elements.

Piston Engine




Me

Mylenium

I'm a 3D animator and graphics designer with almost 16 years in the industry and an unhealthy obsession about After Effects.

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